mp_rotant

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Reality
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mp_rotant

Post by Reality » May 8th, 2011, 1:42 pm

mp_rotant is my first ever jump map, please play it and give me feedback:)
its a pretty simple quick and easy jump map only 125FPS required through the whole map.
has a few secrets too:)

Download: http://www.gamefront.com/files/20312331/mp_rotant.zip

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Goro92
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Re: mp_rotant

Post by Goro92 » May 8th, 2011, 2:53 pm

First of all if u say that is old school map is better..
Second,a lot of useless clip and no-colliding brushes..
I don't like this kind of maps..it's olny my thought :)
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Drofder2004
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Re: mp_rotant

Post by Drofder2004 » May 9th, 2011, 1:15 am

Too few textures...

The floor, walls, ceiling and platforms should never be the same colur throught out...
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Badeendnl
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Re: mp_rotant

Post by Badeendnl » May 9th, 2011, 5:52 pm

I have a homebuild server and I tried to play this map in this, it worked but after a while it closed down. I have this problem in my console: WARNING: Part 'tag_stowed_back' not found in model 'body_mp_usmc_specops' or any of its descendants. Is the problem in my server or in that map?

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Re: mp_rotant

Post by steveuk » May 13th, 2011, 1:36 pm

will download and try it later, busy doing my map, which is like 1/6th done.will be a while for mine to be ready as large and ime trying to take some advice this time to take it slow, (WHICH I AM) test out the jumps, not to have to many floating items, ect

i've added Fire/Rain/thunder,Lightning,

Based on some cavens,you start of in a house ,jump around an in closed area,until you read a tunnel,which leads to a massive caven which is split up to several parts.., i'm having major light issues right now, trying to fix these.

I'm trying to think what to add on each level, don't want to have the same things on the whole map, as it be boring. trying to add some secret locations, 1 room / level may have a ALIEN theme or some kinda stuff in it, not sure yet.??

may upload some images later when i've done more to the map.

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<LT>YosemiteSam[NL]
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Re: mp_rotant

Post by <LT>YosemiteSam[NL] » May 13th, 2011, 7:18 pm

Drofder2004 wrote:Too few textures...

The floor, walls, ceiling and platforms should never be the same colur throught out...
I agree, it's much harder to spot where the wall ends and the floor begins.

btw, and this is not a troll in any way shape or form, it's not very respectfull to talk about your own map in another guys topic on his map. To me it's like advertising your own server on another ones server.

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S3x! Th1ng
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Re: mp_rotant

Post by S3x! Th1ng » May 13th, 2011, 8:08 pm

du you fixt map bicose on my server after 5 min we get all kick

F |Madness| U
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Re: mp_rotant

Post by F |Madness| U » May 17th, 2011, 8:41 pm

<LT>YosemiteSam[NL] wrote:btw, and this is not a troll in any way shape or form, it's not very respectfull to talk about your own map in another guys topic on his map. To me it's like advertising your own server on another ones server.
I thought the exact same thing when reading it :?
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