Model Sizes?

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Dan2k3k4
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Post by Dan2k3k4 » August 5th, 2005, 1:23 pm

Is there a max and min size for models? :D like 10 times bigger or 10 times smaller? Ive never tried it out :/

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Post by Pedsdude » August 5th, 2005, 1:53 pm

Hehe, don't criticise my maths skills! :P Hoping to get A/A* at GCSE ;)

If I did -2, would it not invert the model? :) (trying to earn back his reputation and overall decency)
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Post by Drofder2004 » August 5th, 2005, 10:46 pm

Pedsdude wrote:Hehe, don't criticise my maths skills! :P Hoping to get A/A* at GCSE ;)

If I did -2, would it not invert the model? :) (trying to earn back his reputation and overall decency)
No, because moels are objects. Can you walk in to your room and invert its axis... (and before people reply with any form of rotation, that is not inverting ;))
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Post by Pedsdude » August 6th, 2005, 2:53 pm

haha :D

Well.... if you apply the mathod of transformation, then it would be inverted... although that only works with 2d ocjects - I'm not sure what a 3d object inverted looks like.... maybe i'm onto something? :D
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Post by Drofder2004 » August 6th, 2005, 5:49 pm

Pedsdude wrote:haha :D

Well.... if you apply the mathod of transformation, then it would be inverted... although that only works with 2d ocjects - I'm not sure what a 3d object inverted looks like.... maybe i'm onto something? :D
No, transformation can be done with 3d objects, just cannot be done in RL only on paper ;)
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Post by Pedsdude » August 6th, 2005, 7:58 pm

We'll see! :twisted:
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[-TBA-]Teddy

Post by [-TBA-]Teddy » August 12th, 2005, 9:20 pm

lol

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Post by Pedsdude » August 12th, 2005, 11:20 pm

I couldn't be bothered to try it :lol:
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