Search found 2421 matches

by Nightmare
November 6th, 2009, 11:31 pm
Forum: General Chat
Topic: Our good friend $uicide!
Replies: 22
Views: 2906

Re: Our good friend $uicide!

Fake me talking with the Real Killersam. [00:31] Nightmare@CoDJumper.com: Sam [00:31] KillerSam@CoDJumper.com: who is this? [00:31] Nightmare@CoDJumper.com: its Nightmare dude some1 hacked my xfire! [00:31] KillerSam@CoDJumper.com: prove it. [00:31] Nightmare@CoDJumper.com: ummmm how? [00:32] Kille...
by Nightmare
November 6th, 2009, 8:06 pm
Forum: Other Games
Topic: Left 4 Dead 2
Replies: 37
Views: 6517

Re: Left 4 Dead 2

Something else you can try AiCaramba;

Go to your launch options and add the following.

Code: Select all

-windowed -noborder
by Nightmare
November 6th, 2009, 2:58 pm
Forum: General Chat
Topic: Met a guy from myspace...
Replies: 42
Views: 2854

Re: Met a guy from myspace...

Leviathan actually loses awesomeness for stealing this quote from another site without giving proper credit. :P

http://www.encyclopediadramatica.com/Rape <<< Not Safe For Work!
by Nightmare
October 23rd, 2009, 6:26 pm
Forum: CoD Mapping Help
Topic: Script help
Replies: 7
Views: 1455

Re: Script help

Are you sure that the file is an actual gsc file and not a text file with the extension .gsc.txt?
Also, check to make sure it's in the right spot, right beside the BSP file in the maps/mp.
by Nightmare
October 23rd, 2009, 6:22 pm
Forum: CoD Mapping Help
Topic: Script compile error
Replies: 3
Views: 1843

Re: Script compile error

Lev!athan wrote:try this I think your variables aren't allowed to start with a digit or consist only of 1 digit
Correct.
by Nightmare
October 21st, 2009, 11:37 pm
Forum: Other Games
Topic: Operation Flashpoint 2
Replies: 13
Views: 2750

Re: Operation Flashpoint 2

Far Cry 2 is actually a really good game.

From the videos I have seen in this game, it looks like something that will be lacking is variety.
Especially if you are trying to make a world which takes a couple hours to traverse.
by Nightmare
October 21st, 2009, 11:26 pm
Forum: CoD Mapping Help
Topic: Exploding wall (2)
Replies: 1
Views: 994

Re: Exploding wall (2)

It's obvious why the effect is playing somewhere else. I'm willing to bet you never set the origin of the script_brushmodel labeled "wallbefore". So by default, it will play at origin (0,0,0). Two ways going about this: Mapping way: Select your wall before, press n. key: origin value: x y ...
by Nightmare
October 19th, 2009, 7:44 pm
Forum: News & Announcements
Topic: Top 5 Jump Plays - Week 1
Replies: 31
Views: 21808

Re: Top 5 Jump Plays - Week 1

Woah, look who rose from the dead.
by Nightmare
October 19th, 2009, 3:24 pm
Forum: CoD Mapping Help
Topic: glass texture
Replies: 11
Views: 2110

Re: glass texture

In the texture list, it's in the section labeled SFX.
Did you type it exactly how I put it?

Also, do not be fooled by how it is represented in Radiant, it shows up as a texture with Red and Black circles, but that is normal.
by Nightmare
October 19th, 2009, 3:03 pm
Forum: General Chat
Topic: Undercover in Bristol
Replies: 11
Views: 826

Undercover in Bristol

http://news.bbc.co.uk/panorama/hi/front ... 310825.stm

Is it really that bad there or just for show?
by Nightmare
October 19th, 2009, 3:02 am
Forum: CoD Mapping Help
Topic: glass texture
Replies: 11
Views: 2110

Re: glass texture

You can find them in the SFX folder, but if you do not see them there are two alternatives. Either clean your main folder a bit to remove the extra custom textures you have (Radiant has a limit on how many textures it will show) or select your brush and hit the "S" key and type in the name...
by Nightmare
October 19th, 2009, 2:58 am
Forum: CoD Mapping Help
Topic: Script for Stuka that flies into a tree and explodes (?)
Replies: 12
Views: 2125

Re: Script for Stuka that flies into a tree and explodes (?)

Code: Select all

boom = loadfx("fx/explosions/mp_bomb.efx");
wait 0.05;
playfx(boom, self.dest); 
Add that wait so the server can go through a frame.
by Nightmare
October 19th, 2009, 2:20 am
Forum: General Chat
Topic: IW has just screwed the pc community
Replies: 127
Views: 15953

Re: IW has just screwed the pc community

Well, on the bright side, they got one thing right by switching over to VAC.

But honestly, like I've stated before, I've lost hope in IW after seeing how they were obviously focusing on consoles after CoD2.
by Nightmare
October 19th, 2009, 2:15 am
Forum: General Chat
Topic: Major pc problem!
Replies: 8
Views: 806

Re: Major pc problem!

Image

I miss those days.
by Nightmare
October 14th, 2009, 2:24 pm
Forum: General Chat
Topic: owning kids @ sidebar
Replies: 11
Views: 1550

Re: owning kids @ sidebar

The guy's voice reminds me of the announcer from Crazy Taxi.