Search found 1575 matches
- July 18th, 2013, 10:41 am
- Forum: Servers
- Topic: Cod4 Server Help?
- Replies: 11
- Views: 8631
Re: Cod4 Server Help?
Look at the scripting guide for dummies and think about making one yourself.
- July 17th, 2013, 1:40 pm
- Forum: Servers
- Topic: Cod4 Server Help?
- Replies: 11
- Views: 8631
Re: Cod4 Server Help?
For adding custom noclip/teleport scripts, you would just add it in the same way? Unless you mean you're unsure of how to script the custom noclip/teleport.hullabalusa wrote:Nevermind i figured it out. I had to add it to a script.
Also, anyone have any idea on how to get custom noclip/teleport scripts working?
- July 15th, 2013, 9:04 pm
- Forum: Servers
- Topic: Cod4 Server Help?
- Replies: 11
- Views: 8631
Re: Cod4 Server Help?
^Note you need to enable cheats on the server (devmap) to have that implemented IIRC.
Other way to do it is by having a linux-based server and editing the .exe in some way.
Other way to do it is by having a linux-based server and editing the .exe in some way.
- July 15th, 2013, 12:27 pm
- Forum: Other Games
- Topic: Tomb Raider
- Replies: 3
- Views: 4393
Re: Tomb Raider
The best deals have been Fallout series (already own) and Witcher (best deal so far by a long way - and I already own it). Aye, I agree they seem the best deals, and I was gonna get them but thought that they're so time consuming I doubt I'd actually get around to playing them before the next Winte...
- July 14th, 2013, 10:57 pm
- Forum: Other Games
- Topic: Tomb Raider
- Replies: 3
- Views: 4393
Re: Tomb Raider
Didn't feel like spending £7.50 (and my rig isn't great at the moment) but I picked up Tomb Raider Underworld for like 60p and loving it for that price!
Also bit on Just Cause 2 for £2, looks like a pretty lovely game, especially for a 2010 game.
Also bit on Just Cause 2 for £2, looks like a pretty lovely game, especially for a 2010 game.
- July 12th, 2013, 8:17 pm
- Forum: CoD4 Mapping Help
- Topic: server not allowing to change client dvars
- Replies: 4
- Views: 2325
Re: server not allowing to change client dvars
Could possibly be a linux server, many different things are possible on those. But as Drof said, gravity and g_speed are server dvars which would affect all players on the server.
I would advise trying to speak to this Tommy guy, and if he's not a dick he should tell you how it can be done.
I would advise trying to speak to this Tommy guy, and if he's not a dick he should tell you how it can be done.
- July 9th, 2013, 11:59 am
- Forum: Help and Support
- Topic: My Cod4 works again
- Replies: 5
- Views: 1566
Re: My Cod4 works again
Even if it is stolen - the person who stole it can't be using it all the time. So if it literally says keycode is in use every time you try to play, it's probably an error on your end, not a stolen code.
- June 29th, 2013, 10:52 pm
- Forum: CoD4 Mapping Help
- Topic: finding any button the player pressed
- Replies: 4
- Views: 2180
Re: finding any button the player pressed
I honestly cannot say because I don't know - when I used menu files in my mod I had to reference the menu file in the csv file and then compile it into the mod.ff. Do maps have a csv file they reference from? If so, and if you can compile a menu file into the map.ff, then I guess it would be possibl...
- June 29th, 2013, 4:27 pm
- Forum: CoD4 Mapping Help
- Topic: finding any button the player pressed
- Replies: 4
- Views: 2180
Re: finding any button the player pressed
EDIT: To start with a side-note, I think that you can only add menu-files into a mod, not into a custom map (somebody please correct me If I'm wrong on this) since they have to be compiled into the mod. And in your case you're making a custom map I believe. Either way I'll try and do an explanation....
- June 28th, 2013, 9:35 pm
- Forum: General Chat
- Topic: Need CODER to code for me... i will pay for it.. Its urgent
- Replies: 2
- Views: 1560
Re: Need CODER to code for me... i will pay for it.. Its urg
Lol...wut. You know you can easily find such code online using a few searches, right?
- June 27th, 2013, 8:37 pm
- Forum: CoD4 Mapping Help
- Topic: FX issues
- Replies: 2
- Views: 1257
Re: FX issues
If you're playing the fx using something like fx = PlayFx(fxname,origina); I think you can just use fx delete(); to stop it.
- June 27th, 2013, 11:53 am
- Forum: Help and Support
- Topic: My Cod4 works again
- Replies: 5
- Views: 1566
Re: My Cod4 works again
Making a backup is generally a good idea for most things.
- June 26th, 2013, 6:16 pm
- Forum: CoD4 Mapping Help
- Topic: get coordinates of the players shoot at postition
- Replies: 11
- Views: 2940
Re: get coordinates of the players shoot at postition
Imagine you're looking exactly straight forward. (I.e. in a 3-Dimensional axis you are looking along the Z-axis, since you're not looking up/down at all nor left/right). AnglesToForward in this case would return the vector (0,0,1). Multiply this by 10000 and you have the vector (0,0,10000). Therefor...
- June 26th, 2013, 5:40 pm
- Forum: CoD4 Mapping Help
- Topic: get coordinates of the players shoot at postition
- Replies: 11
- Views: 2940
Re: get coordinates of the players shoot at postition
A function, that returns a vector value in the direction of some given angles.pcbouncer wrote:but what is exactly anglestoforward??
- June 26th, 2013, 5:20 pm
- Forum: CoD4 Mapping Help
- Topic: get coordinates of the players shoot at postition
- Replies: 11
- Views: 2940
Re: get coordinates of the players shoot at postition
and couldnt i just getplayerattackbuttonpressed() and attacb a trigger to the gun? You could, but it would mean running an infinite loop on the player, with a delay time of 0.01 or something to be accurate. If this is on every player it may cause some server stress. It would probably still be okay,...