Search found 1575 matches

by F |Madness| U
July 18th, 2013, 10:41 am
Forum: Servers
Topic: Cod4 Server Help?
Replies: 11
Views: 8631

Re: Cod4 Server Help?

Look at the scripting guide for dummies and think about making one yourself.
by F |Madness| U
July 17th, 2013, 1:40 pm
Forum: Servers
Topic: Cod4 Server Help?
Replies: 11
Views: 8631

Re: Cod4 Server Help?

hullabalusa wrote:Nevermind i figured it out. I had to add it to a script.

Also, anyone have any idea on how to get custom noclip/teleport scripts working?
For adding custom noclip/teleport scripts, you would just add it in the same way? Unless you mean you're unsure of how to script the custom noclip/teleport.
by F |Madness| U
July 15th, 2013, 9:04 pm
Forum: Servers
Topic: Cod4 Server Help?
Replies: 11
Views: 8631

Re: Cod4 Server Help?

^Note you need to enable cheats on the server (devmap) to have that implemented IIRC.

Other way to do it is by having a linux-based server and editing the .exe in some way.
by F |Madness| U
July 15th, 2013, 12:27 pm
Forum: Other Games
Topic: Tomb Raider
Replies: 3
Views: 4393

Re: Tomb Raider

The best deals have been Fallout series (already own) and Witcher (best deal so far by a long way - and I already own it). Aye, I agree they seem the best deals, and I was gonna get them but thought that they're so time consuming I doubt I'd actually get around to playing them before the next Winte...
by F |Madness| U
July 14th, 2013, 10:57 pm
Forum: Other Games
Topic: Tomb Raider
Replies: 3
Views: 4393

Re: Tomb Raider

Didn't feel like spending £7.50 (and my rig isn't great at the moment) but I picked up Tomb Raider Underworld for like 60p and loving it for that price!

Also bit on Just Cause 2 for £2, looks like a pretty lovely game, especially for a 2010 game.
by F |Madness| U
July 12th, 2013, 8:17 pm
Forum: CoD4 Mapping Help
Topic: server not allowing to change client dvars
Replies: 4
Views: 2325

Re: server not allowing to change client dvars

Could possibly be a linux server, many different things are possible on those. But as Drof said, gravity and g_speed are server dvars which would affect all players on the server.

I would advise trying to speak to this Tommy guy, and if he's not a dick he should tell you how it can be done.
by F |Madness| U
July 9th, 2013, 11:59 am
Forum: Help and Support
Topic: My Cod4 works again
Replies: 5
Views: 1566

Re: My Cod4 works again

Even if it is stolen - the person who stole it can't be using it all the time. So if it literally says keycode is in use every time you try to play, it's probably an error on your end, not a stolen code.
by F |Madness| U
June 29th, 2013, 10:52 pm
Forum: CoD4 Mapping Help
Topic: finding any button the player pressed
Replies: 4
Views: 2180

Re: finding any button the player pressed

I honestly cannot say because I don't know - when I used menu files in my mod I had to reference the menu file in the csv file and then compile it into the mod.ff. Do maps have a csv file they reference from? If so, and if you can compile a menu file into the map.ff, then I guess it would be possibl...
by F |Madness| U
June 29th, 2013, 4:27 pm
Forum: CoD4 Mapping Help
Topic: finding any button the player pressed
Replies: 4
Views: 2180

Re: finding any button the player pressed

EDIT: To start with a side-note, I think that you can only add menu-files into a mod, not into a custom map (somebody please correct me If I'm wrong on this) since they have to be compiled into the mod. And in your case you're making a custom map I believe. Either way I'll try and do an explanation....
by F |Madness| U
June 28th, 2013, 9:35 pm
Forum: General Chat
Topic: Need CODER to code for me... i will pay for it.. Its urgent
Replies: 2
Views: 1560

Re: Need CODER to code for me... i will pay for it.. Its urg

Lol...wut. You know you can easily find such code online using a few searches, right?
by F |Madness| U
June 27th, 2013, 8:37 pm
Forum: CoD4 Mapping Help
Topic: FX issues
Replies: 2
Views: 1257

Re: FX issues

If you're playing the fx using something like fx = PlayFx(fxname,origina); I think you can just use fx delete(); to stop it.
by F |Madness| U
June 27th, 2013, 11:53 am
Forum: Help and Support
Topic: My Cod4 works again
Replies: 5
Views: 1566

Re: My Cod4 works again

Making a backup is generally a good idea for most things. 8)
by F |Madness| U
June 26th, 2013, 6:16 pm
Forum: CoD4 Mapping Help
Topic: get coordinates of the players shoot at postition
Replies: 11
Views: 2940

Re: get coordinates of the players shoot at postition

Imagine you're looking exactly straight forward. (I.e. in a 3-Dimensional axis you are looking along the Z-axis, since you're not looking up/down at all nor left/right). AnglesToForward in this case would return the vector (0,0,1). Multiply this by 10000 and you have the vector (0,0,10000). Therefor...
by F |Madness| U
June 26th, 2013, 5:40 pm
Forum: CoD4 Mapping Help
Topic: get coordinates of the players shoot at postition
Replies: 11
Views: 2940

Re: get coordinates of the players shoot at postition

pcbouncer wrote:but what is exactly anglestoforward??
A function, that returns a vector value in the direction of some given angles.
by F |Madness| U
June 26th, 2013, 5:20 pm
Forum: CoD4 Mapping Help
Topic: get coordinates of the players shoot at postition
Replies: 11
Views: 2940

Re: get coordinates of the players shoot at postition

and couldnt i just getplayerattackbuttonpressed() and attacb a trigger to the gun? You could, but it would mean running an infinite loop on the player, with a delay time of 0.01 or something to be accurate. If this is on every player it may cause some server stress. It would probably still be okay,...