Search found 8 matches

by ownager
July 7th, 2006, 5:21 pm
Forum: CoD Mapping Help
Topic: when i try compiling map it says .......
Replies: 8
Views: 1418

cmon? anyone help me ='[

again!!
i logged in as
creator
and im logged in as ownagerr..... grr
by ownager
July 7th, 2006, 5:06 pm
Forum: CoD Mapping Help
Topic: when i try compiling map it says .......
Replies: 8
Views: 1418

weird...
i logged in as creator
but im in as ownagerr and wen i try log in with ownagerr name it doesnt log in :shock: :shock: :?
by ownager
July 7th, 2006, 5:05 pm
Forum: CoD Mapping Help
Topic: when i try compiling map it says .......
Replies: 8
Views: 1418

that program aint realy working for me
can u help me why i cannot compile with my .dat?
works for all my maps except this map
how come?
add my x fire if u need my .map
milkshakee
by ownager
June 26th, 2006, 1:38 pm
Forum: CoD Mapping Help
Topic: elevator model..
Replies: 5
Views: 1104

elevator model..

whats the moddel name of the elevator switch
or any switch
like the map made by luke:
ultra_gap_training
if its no model just tell me and how to make it

-----------------------------
found out why could not log in...
firefox did not let me log in so using internet explore again.
by ownager
June 25th, 2006, 8:08 pm
Forum: CoD Mapping Help
Topic: ******* script runtime error *******
Replies: 6
Views: 1810

main() { maps\mp\_load::main(); thread test_teleportmodel3(); } test_teleportmodel3() { platform = getent ("teleportmodel2R","targetname"); while(1) { platform moveZ (64,2,0.2,0.2); platform waittill ("movedone"); wait(0); platform moveZ (-64,2,0.2,0.2); platform waitti...
by ownager
June 25th, 2006, 7:40 pm
Forum: CoD Mapping Help
Topic: ******* script runtime error *******
Replies: 6
Views: 1810

******* script runtime error *******

******* script runtime error ******* undefined is not an entity: (file 'maps\mp\test_modelteleporter3.gsc', line 13) platform moveZ (64,2,0.2,0.2); * called from: (file 'maps\mp\test_modelteleporter3.gsc', line 5) thread test_teleportmodel3(); * called from: (file 'maps\mp\test.gsc', line 12) maps\m...
by ownager
June 24th, 2006, 5:36 pm
Forum: CoD Mapping Help
Topic: huge map problem..
Replies: 2
Views: 651

huge map problem..

ok im having a huge map problem 50% of my map doesnt work its like caulk u cant see anything in the left part of my map i tried to change texture again and i asked ai caramba to help me. he said maybe it be fixed wen u place a sky box with a texture in it i did that and still dont work can any one h...
by ownager
June 23rd, 2006, 6:19 pm
Forum: CoD Mapping Help
Topic: how do i make a wall were u can walk tru it
Replies: 3
Views: 746

how do i make a wall were u can walk tru it

how do i make a wall were u can walk tru it?
like in jm_uzi (Floors)