Search found 11 matches
- September 24th, 2011, 12:08 am
- Forum: CoD Mapping Help
- Topic: Porting code from CoD to CoD:UO
- Replies: 1
- Views: 4748
Porting code from CoD to CoD:UO
I'm trying to port the strat time function from the vCoD PAM mod to the UO PAM mod. I'm sure this is very simple for someone with experience but I'm not a programmer. I've tried copy and pasting the code from the respective files into the locations that they should be, but it's not working properly....
- April 18th, 2006, 9:15 pm
- Forum: Help and Support
- Topic: Mod, Script or Config needed
- Replies: 3
- Views: 923
- April 18th, 2006, 8:25 pm
- Forum: Help and Support
- Topic: Mod, Script or Config needed
- Replies: 3
- Views: 923
Mod, Script or Config needed
I was wondering if someone knew of a mod, config, or script that would either make a log of who killed who and how many times. or maybe even show it on the stats windows at the end of the match. the reason for this is one of my friends always gets pissed and says he is better than me (which he's not...
- April 17th, 2006, 6:54 pm
- Forum: CoD Mapping Help
- Topic: cant find and delete portal caulk brush
- Replies: 4
- Views: 1075
- April 13th, 2006, 8:06 pm
- Forum: CoD Mapping Help
- Topic: Making a mirror
- Replies: 4
- Views: 836
Making a mirror
I was over at Mods Online and came across this. I'm at school now so I haven't had a change to try it, but if it works, that will be sweet ;) Making a Mirror BTW: Do these forums support HTML style links: <a href="http://domain.tld">view_text</a> There just easier imo.[/url]
- April 13th, 2006, 7:40 pm
- Forum: CoD Mapping Help
- Topic: vehicles problem
- Replies: 5
- Views: 1314
i figured it out, i didnt have the editor set up correctly. thanks, on thing that doesnt work though is a willyjeep. the horch works just fine. when i mount a willyjeep in the game the player is sitting in the back where the gunner is supossed to stand, then if i try to switch to a new position the ...
- April 12th, 2006, 9:53 pm
- Forum: CoD Mapping Help
- Topic: vehicles problem
- Replies: 5
- Views: 1314
- April 12th, 2006, 9:04 pm
- Forum: CoD Mapping Help
- Topic: cant find and delete portal caulk brush
- Replies: 4
- Views: 1075
thanks, ill give it a try. i have another question if ya dont mind. why is it that when i make an entity such as a tree or vehicle, that in the game i can walk right through them. and another thing, i added about 20 trees and about 20 haystacks and like 6 dead willyjeeps but only one of each shows u...
- April 12th, 2006, 8:40 pm
- Forum: CoD Mapping Help
- Topic: cant find and delete portal caulk brush
- Replies: 4
- Views: 1075
cant find and delete portal caulk brush
i wanted to see what the portal caulk texture did so i made a brush and textured it with portal caulk, compiled it and ran it, in the game there is a brush that looks the same as in the editor (has portal caulk written all over it), and i wanted to delete it, so i opened up the editor but the the br...
- April 12th, 2006, 8:31 pm
- Forum: CoD Mapping Help
- Topic: vehicles problem
- Replies: 5
- Views: 1314
lol, ya i messed around with it for a while but can't figure it out. its really making me mad, lol. i am having the same problem when i add trees, sandbags, and haystacks etc... the map im working on now wont have any vehicles but in the future i want to know how to do it. another problem i am havin...
- April 11th, 2006, 7:22 pm
- Forum: CoD Mapping Help
- Topic: vehicles problem
- Replies: 5
- Views: 1314
vehicles problem
i have tried adding vehicles to my map but for some odd reason they show up, but can't be used. when i walk up to it i can walk right through it. in the entity properties window i have USABLE checked, recompile, but it still doesn't work. i have tried every vehicle and they all have the same problem...