Search found 9 matches

by {JUMPER}Alfio
January 11th, 2012, 5:11 pm
Forum: CoD4 Mapping Help
Topic: effect map help
Replies: 7
Views: 1711

Re: effect map help

does not work, other suggestions?
by {JUMPER}Alfio
January 10th, 2012, 5:16 pm
Forum: CoD4 Mapping Help
Topic: effect map help
Replies: 7
Views: 1711

Re: effect map help

So, I explain what I did: 1) I created the file mp_luna_fx.gsc in raw/maps/createfx with in this script \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ //_createfx generated. Do not touch!! main() { ent = maps\mp\_utility::createOneshotEff...
by {JUMPER}Alfio
January 9th, 2012, 7:56 pm
Forum: CoD4 Mapping Help
Topic: effect map help
Replies: 7
Views: 1711

effect map help

Hello everyone, I would like to add lighting effects to my map I followed this guide but when I open http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Using_GSCs_scripts map I get an error: scrip compile error could not find scipt 'maps/mp/mp_luna_fx' maps/mp/mp_luna_fx::main(); (see console ...
by {JUMPER}Alfio
December 12th, 2011, 7:08 pm
Forum: CoD4 Mapping Help
Topic: scipt belt help
Replies: 7
Views: 1869

Re: scipt belt help

an scipt_origin or bush with orig texture (orange)
can explain to me what I need to create on radiant, thanks
by {JUMPER}Alfio
December 12th, 2011, 6:00 pm
Forum: CoD4 Mapping Help
Topic: scipt belt help
Replies: 7
Views: 1869

Re: scipt belt help

belt() { belt1 = getentarray("belt","targetname"); for(i=0;i<belt1.size;i++) belt1 thread belt_move(); } belt_move() { org_end = (512,-464,-14); org_start = (-672,-464,14); while(1) { self moveto ((self.origin + (64,0,0)), 0.05); if(self.origin == org_end) { self hide(); self not...
by {JUMPER}Alfio
December 12th, 2011, 12:57 pm
Forum: CoD4 Mapping Help
Topic: scipt belt help
Replies: 7
Views: 1869

Re: scipt belt help

I found this script belt() { belt1 = getentarray("belt","targetname"); for(i=0;i<belt1.size;i++) belt1 thread belt_move(); } belt_move() { org_end = (4866,-257,-36); org_start = (-168,-257,-36); while(1) { self moveto ((self.origin + (64,0,0)), 0.05); if(self.origin == org_end) {...
by {JUMPER}Alfio
December 11th, 2011, 1:35 pm
Forum: CoD4 Mapping Help
Topic: scipt belt help
Replies: 7
Views: 1869

scipt belt help

Hello everyone I need help to put a conveyor belt like this (http://www.youtube.com/watch?v=JBtc9OJiUUE) on my map who can help me?
by {JUMPER}Alfio
October 18th, 2010, 5:02 pm
Forum: Modding, Modelling and Skinning
Topic: modding mod jump
Replies: 5
Views: 1400

Re: modding mod jump

yes i use google :D
I need only the folder ui_mp Who can send me?
my xfire is alfio90 add me pls
by {JUMPER}Alfio
October 17th, 2010, 9:11 pm
Forum: Modding, Modelling and Skinning
Topic: modding mod jump
Replies: 5
Views: 1400

modding mod jump

You can have the files to change the mod and then jump to recompile everything?
I have to change the menu in Italian can be done?
tnx :wink: