Search found 38 matches

by think-green
February 9th, 2010, 5:30 pm
Forum: CoD Jumps
Topic: Looking for Nade stopwatch
Replies: 6
Views: 6555

Re: Looking for Nade stopwatch

Drofder2004 wrote:Just use ingame clock.
click throw at 'x' time and wait exactly 4 seconds. (or 5, can't remember).
ahh there is a ingame clock :)
Looking for the command now, thanks
by think-green
February 9th, 2010, 3:00 pm
Forum: CoD Jumps
Topic: Looking for Nade stopwatch
Replies: 6
Views: 6555

Looking for Nade stopwatch

Hey guys, i play Call of Duty 1 now after a long break, but i lost the feeling when i have to jump at nadejumps. so i am looking for a nade stopwatch, it should start when i throw the nade and then counts down from the 3 or 4 secs till explode. would be very nice if someone has such a file or tool a...
by think-green
February 1st, 2010, 6:48 pm
Forum: Modding, Modelling and Skinning
Topic: Savepostion didn't work (COD1)
Replies: 9
Views: 2930

Re: Savepostion didn't work (COD1)

Does this mod (AKK) works for every CoD 1 version? (i use 1.1)
by think-green
January 23rd, 2010, 8:32 pm
Forum: MW2 Jumps
Topic: New Patch v1.0.177 has been released *Patch Notes*
Replies: 21
Views: 13920

Re: New Patch v1.0.177 has been released *Patch Notes*

You have to see the difference from the previous versions.

CoD4 Xbox -> MW2 Xbox -> No big difference

CoD4 PC -> MW2 PC -> BIG Difference

I think tahts what he meaned.
by think-green
January 20th, 2010, 3:04 pm
Forum: Jump Maps
Topic: [COD4] TB|Jump Final Release
Replies: 17
Views: 3606

Re: [COD4] TB|Jump Final Release

I tried both folders and it didnt worked for me :(
I only have this issue with jm_offices and tb_jump the others i downloaded from ur official servers.
by think-green
January 19th, 2010, 8:00 pm
Forum: Jump Maps
Topic: [COD4] TB|Jump Final Release
Replies: 17
Views: 3606

Re: [COD4] TB|Jump Final Release

i started it with codjumperbeta, but i also tried other versions of the mod.
So i put the .iwd file into the mod folder, started a server and loaded the map, then it tries to load some files which are in there but it dont find them :(
by think-green
January 19th, 2010, 12:40 pm
Forum: MW2 Jumps
Topic: New Patch v1.0.177 has been released *Patch Notes*
Replies: 21
Views: 13920

New Patch v1.0.177 has been released *Patch Notes*

Patch Notes v1.0.177 - Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized - Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry - Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling...
by think-green
January 19th, 2010, 12:33 pm
Forum: Jump Maps
Topic: [cod4]jm_offices
Replies: 68
Views: 9529

Re: [cod4]jm_offices

the problem is that u have to load the .iwd file which is contained in the downlaod package. but i dont know how to load the package tried many thing but i didnt got it worked. Have a look here, i asked the same for tb_jump. http://codjumper.com/forums/viewtopic.php?f=16&t=11137&p=120374#p12...
by think-green
January 18th, 2010, 8:51 pm
Forum: Jump Maps
Topic: [COD4] TB|Jump Final Release
Replies: 17
Views: 3606

Re: [COD4] TB|Jump Final Release

For this map the .iwd file is needed, but i dont know where i have to place it that i gets noticed from the game :(
I testet the main folder, the map folder and the mod folder, i doesnt load the content of the file.
Plz help me getting it work, thought i have to do it with exec or something like that.
by think-green
January 17th, 2010, 9:00 pm
Forum: Jump Maps
Topic: mp_infamousbouncers_beta ^^
Replies: 13
Views: 1634

Re: mp_infamousbouncers_beta ^^

u have to put the folder with the map data in the folder ...\cod4folder\usermaps.
then just open a server in ur game with the jumpermod, open the console and write down: map mp_infamousbouncers_beta
then it should laod the map.
by think-green
January 17th, 2010, 5:57 pm
Forum: Jump Maps
Topic: mp_infamousbouncers_beta ^^
Replies: 13
Views: 1634

Re: mp_infamousbouncers_beta ^^

I played threw ur map and had a lot of fun. I made some screenshots of bugs or some places u should clip for disableing shortcuts. First a little texture bug. http://www.abload.de/img/bug13zpx.png Then i was a little bit confused how to get on in the first room, I found a way to get there but i dont...
by think-green
January 14th, 2010, 10:58 pm
Forum: MW2 Jumps
Topic: Elevators are fixed ...
Replies: 22
Views: 14767

Re: Elevators are fixed ...

"We just released a PC patch (v 1.0.175), I have production uploading the patch notes to Steam now but for those looking for details, it included the following: Fix for latest texture hacks Fix to prevent players from getting inside geo Fix to prevent players with illegally pirated copies of M...
by think-green
January 12th, 2010, 6:45 pm
Forum: MW2 Jumps
Topic: A bit Rust Climbing
Replies: 1
Views: 5733

A bit Rust Climbing

Some easy Jumps, useful for Campers :P

Image

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by think-green
January 4th, 2010, 12:02 am
Forum: MW2 Jumps
Topic: Out of quarry 2 man (pc)
Replies: 26
Views: 15579

Re: Out of quarry 2 man (pc)

Just have a look here, till now he didnt posted a link to detailed Changelog...

http://www.infinityward.com/forum/viewt ... 2&t=219166
by think-green
January 2nd, 2010, 1:20 pm
Forum: MW2 Jumps
Topic: Few Scrapyard Jumps
Replies: 9
Views: 11660

Re: Few Scrapyard Jumps

#Strike:. wrote:Old you can get on top of all the planes in the middle to and the three little building in middle still trying to find way on other buildings.
This is much older and knowner that i didnt made any pics...