Search found 16 matches

by Derick
June 2nd, 2006, 1:58 am
Forum: Jump Maps
Topic: VIK_Jump
Replies: 8
Views: 1933

Damn it :( Sorry peds, I totaly forget you :oops:
There is alot of person who have test it.. Sorry, if I do another .zip I will add you in the README :lol:
by Derick
May 31st, 2006, 11:46 pm
Forum: Jump Maps
Topic: VIK_Jump
Replies: 8
Views: 1933

Lol :roll: It's real, each time I come I need to log on again, same if I check the Log me in automatically
by Derick
May 31st, 2006, 9:49 pm
Forum: CoD Mapping Help
Topic: SFX problems
Replies: 5
Views: 1059

Yes look at the mod you have, I have Breaking50, and when I put the .pk3 in the Main Folder, half of my textures dissapear..
by Derick
May 31st, 2006, 8:45 pm
Forum: Jump Maps
Topic: VIK_Jump
Replies: 8
Views: 1933

VIK_Jump

Hello everyone,
My first map is now out :D
It called vik_jump
Thanks to Lisa & Nightmare :wink:
Click here!
It's not too hard.. The first version was supposed to be hardest.. :?
That's it, -Thanks
by Derick
April 25th, 2006, 12:47 am
Forum: CoD Mapping Help
Topic: script_brushmodel!?
Replies: 1
Views: 1041

script_brushmodel!?

Hello, I got a problem with my script_brushmodel, I can create it, but when I play they don't work.. The scripting is ok, targetname too. it's maybe because I got a new computer.. it's probrably a setings or something like that(I hope :lol: ) If someone have any ideas about what I talk about please ...
by Derick
April 16th, 2006, 11:29 pm
Forum: CoD Mapping Help
Topic: peds_pylon
Replies: 19
Views: 4089

To be sure you don't lose your map, just save it often with different name ex: first day = peds_puzzle second day = peds_puzzle2 third day peds_puzzle3 etc..
so if the map is deleted you just open the other version and do all again(that's better then nothing..)
:wink:
by Derick
March 20th, 2006, 2:14 am
Forum: CoD Mapping Help
Topic: Flashing Lights
Replies: 15
Views: 2352

ok, sorry, I don't know how to do it :(
by Derick
March 20th, 2006, 1:42 am
Forum: CoD Mapping Help
Topic: Flashing Lights
Replies: 15
Views: 2352

Make a ball with a lot of hole.. make it rotate and put in a 2000 light
I have never try it, but try and tell me if it's working
by Derick
March 20th, 2006, 12:33 am
Forum: CoD Mapping Help
Topic: SkyBox problem..
Replies: 9
Views: 1627

I all texture it back, delete the brush and create anoter.. but this is again there and there is no Caulk brush..
by Derick
March 19th, 2006, 10:27 pm
Forum: CoD Mapping Help
Topic: SkyBox problem..
Replies: 9
Views: 1627

For the SkyBox I..
-Do 6 Bigs walls
-Texture it "Caulk"
-Enter it the worldspawn key
-Select the side into the SkyBox and I put it as a Sky texture then I do Ctrl+F

For the texture I just do a brush and select the texture I want it to be..
by Derick
March 19th, 2006, 9:24 pm
Forum: CoD Mapping Help
Topic: SkyBox problem..
Replies: 9
Views: 1627

SkyBox problem..

Hi, when I create my skybox some texture became like a Caulk one.. but they're not :? .. I have a screenshot here: http://img142.imageshack.us/img142/5682/shot00026cc.jpg I don't know why.. A part disapear and the other one is again there.. but we can't pass on the invisible part :? Can anyone help ...
by Derick
March 16th, 2006, 10:26 pm
Forum: CoD Mapping Help
Topic: Script runtime error
Replies: 7
Views: 1297

My platform working well..
The problem was the targetname :oops:
But I don't understand why all is there twice..
Maybe copy-paste error..
well thanks to all.. :lol:
by Derick
March 15th, 2006, 10:26 pm
Forum: CoD Mapping Help
Topic: Script runtime error
Replies: 7
Views: 1297

Script runtime error

Hi I have a script runtime error here is my syntax : main() { thread platformb(); } platformb() { platformb = getent ("platformb","targetname"); trigger = getent ("trigger_pfb","targetname"); while(1) { main() { thread platformb(); } platformb() { platformb = ...
by Derick
February 5th, 2006, 6:03 pm
Forum: Help and Support
Topic: Jump with 125 fps ??
Replies: 5
Views: 1038

Thank you all. I can get 126 fps now :D
by Derick
February 5th, 2006, 4:03 pm
Forum: Help and Support
Topic: Jump with 125 fps ??
Replies: 5
Views: 1038

Jump with 125 fps ??

sorry for the noobs question but, what change the fps ?? I think it's frame per second. How to make it higher ??