i tried this and it works but there one mistake in the 1st tut. (2nd one didnt work)
the cratefx folder shoulld not be in maps/mp/, it shoulld just be in maps/.
with this 'lil change it worked for me
ty for tut
Search found 30 matches
- January 21st, 2011, 2:46 pm
- Forum: CoD4 Mapping Tutorials
- Topic: How to add Rain/Thunder & Lightning to your Maps.
- Replies: 13
- Views: 14860
- September 16th, 2010, 7:00 pm
- Forum: CoD4 Mapping Help
- Topic: weapons
- Replies: 11
- Views: 1465
Re: weapons
lmao
well alright thx for the help guys althou it didnt solve
well alright thx for the help guys althou it didnt solve
- September 15th, 2010, 8:28 pm
- Forum: CoD4 Mapping Help
- Topic: weapons
- Replies: 11
- Views: 1465
Re: weapons
yep thats me, i beleave in the old ways
P.S. why does it say im a codjumper wannabe -.-
P.S. why does it say im a codjumper wannabe -.-
- September 14th, 2010, 1:22 pm
- Forum: CoD4 Mapping Help
- Topic: weapons
- Replies: 11
- Views: 1465
Re: weapons
i dont beleave in that there must be some solution
- September 14th, 2010, 9:58 am
- Forum: CoD4 Mapping Help
- Topic: weapons
- Replies: 11
- Views: 1465
Re: weapons
key: count
value: 1337
does not work
neither does
value: 300, 100 or any other value
it still just gives me a few bullets
value: 1337
does not work
neither does
value: 300, 100 or any other value
it still just gives me a few bullets
- September 11th, 2010, 10:30 am
- Forum: CoD4 Mapping Help
- Topic: weapons
- Replies: 11
- Views: 1465
Re: weapons
so wha woulld i type if i wanted an AK47 with max ammo?
- September 8th, 2010, 8:12 pm
- Forum: CoD4 Mapping Help
- Topic: weapons
- Replies: 11
- Views: 1465
weapons
to add a weapon pickupable ingame, i do right click and click wepaons and choose the weapon i want
now the problem is, the weapon only gives me like 1 mag or less
is there any way to make the gun contain more bullets?
thx
now the problem is, the weapon only gives me like 1 mag or less
is there any way to make the gun contain more bullets?
thx
- February 16th, 2010, 8:22 pm
- Forum: CoD4 Mapping Help
- Topic: Stuff go invinsible?
- Replies: 2
- Views: 624
Re: Stuff go invinsible?
Nevermind guys, delete this topic. it was an enigne failiure, i had too many entities in my map. sorry for interrupting
- February 16th, 2010, 8:09 pm
- Forum: CoD4 Mapping Help
- Topic: Stuff go invinsible?
- Replies: 2
- Views: 624
Stuff go invinsible?
Yo again guys. well this map ive been working with have gotten upfucked bad. Any "objective" such as SD bombs, headquarters and any brush_scriptmodel are invinsible. also, grenades, GL bullets, and C4 cant be seen and no explosian will happen althou you still die if youre close. Note that ...
- February 15th, 2010, 7:33 pm
- Forum: CoD4 Mapping Help
- Topic: tricky teleporter
- Replies: 18
- Views: 2636
Re: tricky teleporter
i got it to work :DD insted of triggers() { self.triggers = []; self.triggers[1] = false; self.triggers[2] = false; self.triggers[3] = false; self.triggers[4] = false; self.triggers[5] = false; self.triggers[6] = false; self.trigcount = 6; self thread count(); } i did triggers() { self.triggers = []...
- February 15th, 2010, 7:30 pm
- Forum: CoD4 Mapping Help
- Topic: tricky teleporter
- Replies: 18
- Views: 2636
Re: tricky teleporter
at the botteom left corner messages come up each time i presses a gun, but the triggercount starts from 6. becouse when i started the map and pressed use on the first gun it said "trigger: ak47, triggercount 7" the triggercount goes up to 12 after i pressed all guns.
- February 15th, 2010, 4:51 pm
- Forum: CoD4 Mapping Help
- Topic: tricky teleporter
- Replies: 18
- Views: 2636
Re: tricky teleporter
alright, no errors, but with this code nothing happens after i presses all 6 triggers. main() { thread grabconnectedplayers(); thread trigger1(); thread trigger2(); thread trigger3(); thread trigger4(); thread trigger5(); thread trigger6(); } grabconnectedplayers() { while(1) { level waittill("...
- February 14th, 2010, 11:28 pm
- Forum: CoD4 Mapping Help
- Topic: tricky teleporter
- Replies: 18
- Views: 2636
Re: tricky teleporter
yeah well thanks for that but i have no idea how to make a teleporter
- February 14th, 2010, 4:02 am
- Forum: CoD4 Mapping Help
- Topic: tricky teleporter
- Replies: 18
- Views: 2636
Re: tricky teleporter
sorry i forgot to post the image xD well it is on my last reply now
- February 14th, 2010, 12:06 am
- Forum: CoD4 Mapping Help
- Topic: tricky teleporter
- Replies: 18
- Views: 2636
Re: tricky teleporter
got another lovley error, can be seen in screenshot. heres my code : main() { thread grabconnectedplayers(); thread trigger1(); thread trigger2(); thread trigger3(); thread trigger4(); thread trigger5(); thread trigger6(); } grabconnectedplayers() { while(1) { level waittill("connected", p...