Search found 26 matches

by Fuzzmunch
May 1st, 2013, 7:42 am
Forum: CoD4 Jumps
Topic: 319 Gap Record By Moose.
Replies: 15
Views: 6141

Re: 319 Gap Record By Moose.

scripts can get further on codjumper_training especially because of the 20+ loops all running at once.
by Fuzzmunch
December 3rd, 2012, 11:47 pm
Forum: YouTube Upload Requests
Topic: [DECLINED] Cod4 mp_monster Walkthrough
Replies: 12
Views: 3282

Re: [REQUEST] Cod4 mp_monster Walkthrough

Nice walkthrough. The only part that I think is way harder than I intended is at 2:00, just bounce from the top with 125 fps and rpg up to slow down. Also the last jump I use only 333 fps and rpg towards the wall and hold back, easier imo. Thanks for making this though :D lol'd at the music choice btw
by Fuzzmunch
May 9th, 2011, 4:24 am
Forum: CoD4 Jumps
Topic: Need help doing research on FPS and it's impacts to strafes
Replies: 10
Views: 1892

Re: Need help doing research on FPS and it's impacts to stra

Also, scripts can only be used with certain FPS because the wait times are applied based on FPS.
by Fuzzmunch
April 19th, 2011, 4:12 pm
Forum: General Chat
Topic: Maximum distance
Replies: 11
Views: 1376

Re: Maximum distance

378 is the max I think with 125 fps using a script. Don't know the height.
by Fuzzmunch
November 25th, 2010, 8:16 pm
Forum: CoD4 Jumps
Topic: 392 RPG Strafe?
Replies: 9
Views: 2889

Re: 392 RPG Strafe?

With jumps that aren't straight on an axis you can get WAY further with 333 fps. I made some rotated 45 degrees from an axis and it doesn't even start to get really hard till 430+

edit: I just measure this also and it is about 392, but the container you land on is also slightly lower.
by Fuzzmunch
October 12th, 2010, 7:02 pm
Forum: CoD4 Jumps
Topic: Cod4 Elevator Tutorial
Replies: 15
Views: 70684

Re: Cod4 Elevator Tutorial

Just put gocrouch at the front of that. To fix the command 206 thing, bind it like this:

/seta elevator_forward "gocrouch; +forward; wait 2; -forward; +moveup; wait 2; -moveup"
/bind MWHEELUP vstr elevator_forward
by Fuzzmunch
April 3rd, 2010, 8:51 pm
Forum: CoD4 Jumps
Topic: Air Strafing?
Replies: 24
Views: 3041

Re: Air Strafing?

I think it does help. I made a speed checker awhile ago and as long as I was falling, there wasn't a limit to how fast I could get if I kept turning and holding a + w. You have to turn much slower than you do on the ground though.
by Fuzzmunch
April 1st, 2010, 6:03 pm
Forum: Help and Support
Topic: Problem with mp_codjumper_training?
Replies: 6
Views: 1565

Re: Problem with mp_codjumper_training?

Maybe something to do with the server having to deal with so many things, but I dunno why it doesn't happen when I start the map with /devmap.

Edit: I tripled the number of segments in each belt and it happened when I started the map with /devmap, but I couldn't get passed 318.
by Fuzzmunch
April 1st, 2010, 7:58 am
Forum: Help and Support
Topic: Problem with mp_codjumper_training?
Replies: 6
Views: 1565

Re: Problem with mp_codjumper_training?

I copied the conveyor belt code from codjumper_training and made a test map with 2 belts with 50 segments each and got up to 319. If I comment out just the calls to the belt code then I can only get 316.
by Fuzzmunch
March 31st, 2010, 5:06 pm
Forum: Help and Support
Topic: Problem with mp_codjumper_training?
Replies: 6
Views: 1565

Re: Problem with mp_codjumper_training?

Well it probably happens on other maps, but for a map likes this I think it's pretty important for it to be the same for all players.
by Fuzzmunch
March 30th, 2010, 9:44 pm
Forum: Help and Support
Topic: Problem with mp_codjumper_training?
Replies: 6
Views: 1565

Problem with mp_codjumper_training?

On mp_codjumper_training I was able to get 320 on server #1 using a script, but only 316 if I started a private match. I thought it was my ping cause I get like 200-300 on there, but when I started a dedicated server and connected through my external ip, I could get 320 again with only about 30 ping...
by Fuzzmunch
January 7th, 2010, 12:01 am
Forum: Help and Support
Topic: Maps
Replies: 15
Views: 2841

Re: Maps

Make sure you have a mod loaded or custom maps wont work.
by Fuzzmunch
October 6th, 2009, 12:52 am
Forum: General Chat
Topic: a Weird Question.
Replies: 7
Views: 1069

Re: a Weird Question.

He shows all the commands he used in the info.
/cg_fov 80
by Fuzzmunch
December 1st, 2008, 10:46 pm
Forum: CoD4 Mapping Help
Topic: Physics being wierd
Replies: 3
Views: 1286

Re: Physics being wierd

How did you test it, cause each time I load backlot the litter is in the same place for me, but maybe this is part of my problem?
The only option I can find the relates to this is bullet impacts and its enabled.
by Fuzzmunch
December 1st, 2008, 9:44 pm
Forum: CoD4 Mapping Help
Topic: Physics being wierd
Replies: 3
Views: 1286

Physics being wierd

I didn't notice for awhile but every physics object I shoot, like a cinder block doesn't move. I thought it was something I did wrong on my map but its been doing it in every server I join. I asked someone else to shoot a cinder block for me and on his screen it moves, but on mine it looks like hes ...