Search found 3 matches

by Stagox
January 23rd, 2015, 2:19 pm
Forum: CoDJumper Chat
Topic: How to make multiple scripts for deathrun map?
Replies: 1
Views: 4750

Re: How to make multiple scripts for deathrun map?

Hello jumpeer, I took a look at your script and changed it a little bit. It should work fine now. Note: I haven't tested the script. /* I never use this. #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; #include common_scripts\utility; */ main() { maps\mp\_load::main(); game["al...
by Stagox
January 23rd, 2015, 1:52 pm
Forum: Help and Support
Topic: How to change this slowmo
Replies: 1
Views: 4080

Re: How to change this slowmo

Maybe a bit late..

To enable the console go to: esc -> options -> game options. Enable console: Yes

Open console with ~ key (above the TAB key)

Write in the console: /jump_slowdownEnable 0


I hope this will help you!

Stagox
by Stagox
January 23rd, 2015, 1:37 am
Forum: CoD4 Mapping Help
Topic: Portaling, yes or no? [CJ-map]
Replies: 1
Views: 3813

Portaling, yes or no? [CJ-map]

Hello everyone, I'm currently creating a cj map and I was wondering if it's useful to put hours in portaling the map. I know it helps to optimize the map, but is it worth it to spend that time for a cj-map? About the map: it is a very simple map. Not much detail, mostly walls/floor and platforms. Pi...