Every time I try to compile Reflections on my map. this error pops up:
https://gyazo.com/0d2dba44955316467a7eb95683d2fa25
Search found 39 matches
- December 23rd, 2015, 6:33 pm
- Forum: CoD4 Mapping Help
- Topic: Reflection Compile Error
- Replies: 1
- Views: 5043
- December 23rd, 2015, 6:07 pm
- Forum: CoD4 Mapping Help
- Topic: How to add music to deathrun map?
- Replies: 3
- Views: 6141
Re: How to add music to deathrun map?
In your zone file, do you have the line
Code: Select all
sound,drsong,,all_mp
- December 21st, 2015, 9:53 pm
- Forum: Help and Support
- Topic: Cod4 CodJumper Admin Menu Help!
- Replies: 1
- Views: 5283
Re: Cod4 CodJumper Admin Menu Help!
Hello I am Balakumaran. I tried to log in as admin but it backfired "You Do Not Have Access To This Command". // Server admin settings set cj_autoadmin "1" set cj_adminguids "da4981bf70d842ade3108ef96c09c8fa,HaXoR" Please Help! set cj_adminguids "da4981bf70d842ade...
- June 24th, 2015, 2:37 pm
- Forum: CoD Mapping Help
- Topic: Custom textures problem
- Replies: 6
- Views: 7172
Re: Custom textures problem
For the .iwd file, is your custom texture in a folder titled images? That's the only thing I can think of at the moment for why you can't see it. I use the same textures, because I only add ones I will use for multiple maps.
- September 4th, 2014, 2:36 am
- Forum: CoD4 Mapping Help
- Topic: How to add music to deathrun map?
- Replies: 3
- Views: 6141
Re: How to add music to deathrun map?
First are your music files in an iwd?
Second, do you have the sounds I'm the raw/sound/(music is an added folder named whatever)
Third do you have the soundaliases in the raw/soundaliases folder?
Fourth, if you have those add the script line into your maps zone file
Sound,(soundname),,all_mp
Second, do you have the sounds I'm the raw/sound/(music is an added folder named whatever)
Third do you have the soundaliases in the raw/soundaliases folder?
Fourth, if you have those add the script line into your maps zone file
Sound,(soundname),,all_mp
- July 15th, 2014, 11:06 pm
- Forum: CoD4 Mapping Help
- Topic: How do i add a music menu to my map?
- Replies: 2
- Views: 5456
Re: How do i add a music menu to my map?
Problem solved, forgot to add rawfile,maps,mp,mp_dr_biohazard,musicmenu.gsc to zonefile
- July 2nd, 2014, 1:26 am
- Forum: CoD4 Mapping Help
- Topic: How do i add a music menu to my map?
- Replies: 2
- Views: 5456
How do i add a music menu to my map?
Hey guys, I'm back and needing some help desperately! I have been working on a deathrun map for a long time, and I need help adding a music menu to my map. I have the menu from a friend who made it for me, but besides that i don't know what to do, i try adding it to a folder and executing it that wa...
- January 20th, 2014, 3:46 pm
- Forum: CoD4 Mapping Help
- Topic: Can someone give me a walkthrough on how to make a GUID tele
- Replies: 7
- Views: 8678
Re: Can someone give me a walkthrough on how to make a GUID
No im not, but i cant even get in the map because it gives me that error.
- January 19th, 2014, 9:14 pm
- Forum: CoD4 Mapping Help
- Topic: Can someone give me a walkthrough on how to make a GUID tele
- Replies: 7
- Views: 8678
Re: Can someone give me a walkthrough on how to make a GUID
Thank you PeDs and Drofder, the script gives me errors having to do with the tempGuid section of the script, it keeps telling me that it is not defined, yet i have it defined clearly
- January 19th, 2014, 3:03 am
- Forum: CoD4 Mapping Help
- Topic: Can someone give me a walkthrough on how to make a GUID tele
- Replies: 7
- Views: 8678
Can someone give me a walkthrough on how to make a GUID tele
I have the script for it, but i have no idea of what to do in radiant? Can anyone explain please? adminroom() { teleg1 = "ea4c8b0d4ac809dc05684336b6090cf2"; teleg2 = "17394706c57eec6b6f15c16f42aa99a0"; teleg3 = ""; teletrig = getent("adminroom","targetnam...
- January 18th, 2014, 11:39 pm
- Forum: CoD4 Mapping Help
- Topic: Will this work for a moving platform?
- Replies: 3
- Views: 6602
Re: Will this work for a moving platform?
Thanks i got it working
- January 14th, 2014, 12:21 am
- Forum: CoD4 Mapping Help
- Topic: Will this work for a moving platform?
- Replies: 3
- Views: 6602
Will this work for a moving platform?
trap05()
{
trap = getEnt ("trap05", "targetname");
while(1)
{
trap moveX ( 768, 1 );
trap waittill ("moveedone");
trap moveX ( -768, 1):
}
}
{
trap = getEnt ("trap05", "targetname");
while(1)
{
trap moveX ( 768, 1 );
trap waittill ("moveedone");
trap moveX ( -768, 1):
}
}
- January 12th, 2014, 11:42 pm
- Forum: Servers
- Topic: Looking for a server to use/co-host with
- Replies: 2
- Views: 5008
Re: Looking for a server to use/co-host with
Alright thanks man =D
- January 12th, 2014, 7:49 pm
- Forum: CoD4 Mapping Help
- Topic: When i try to add an xmodel it doesnt work
- Replies: 0
- Views: 8331
When i try to add an xmodel it doesnt work
I dont remember what it was that is needed to be done, it has something to do with creating another raw folder inside the original one, but what is it i put into the second raw folder?
Shader_bin or xmodels??
Shader_bin or xmodels??
- January 5th, 2014, 6:35 pm
- Forum: Help and Support
- Topic: How do i set up the new version of the CJ mod?
- Replies: 5
- Views: 2988
Re: How do i set up the new version of the CJ mod?
So the mod that is run on Anon and pXg or even #12 i think it is, is only the 3.12b update?