Search found 8 matches

by BurntToast
September 8th, 2014, 8:50 am
Forum: CoD4 Mapping Help
Topic: Textures keep messing up
Replies: 3
Views: 4396

Re: Textures keep messing up

Post the fix for others who might potentially have the same problem?
by BurntToast
September 7th, 2014, 1:43 am
Forum: Modding, Modelling and Skinning
Topic: self.spectatorClient
Replies: 1
Views: 4712

Re: self.spectatorClient

Tried something similar a month ago, although was instead for a hud element to display the amount of players spectating a person. Works if each player joins one after another, but on map change the self.spectatorClient order would change for unknown reasons. init() { level thread onPlayerConnect(); ...
by BurntToast
March 9th, 2014, 12:37 pm
Forum: Modding, Modelling and Skinning
Topic: CoD4 setting player model
Replies: 1
Views: 6288

Re: CoD4 setting player model

try

Code: Select all

model2()
{
   self detachAll();
   self setModel( "playermodel_BotS_50cent" );
   self setViewmodel( "viewhands_BotS_50cent" );
}
 
by BurntToast
March 9th, 2014, 12:17 pm
Forum: CoD Mapping Help
Topic: Destroy text [HELP]
Replies: 1
Views: 5550

Re: Destroy text [HELP]

The CodJumper mod uses a custom menu file to display the save, load, suicide and rpg buttons, meaning it doesn't act the same way as a hud element in cod script.

Can still disable it by using /ui_hud_hardcore 1 but also removes minimap and timelimit.
by BurntToast
July 27th, 2013, 9:34 am
Forum: Modding, Modelling and Skinning
Topic: How to make script repeating
Replies: 2
Views: 4924

Re: How to make script repeating

gun() { while(1) { self waittill( "spawned_player" ); wait 0.1; self takeAllWeapons(); self iprintln ( "^2M^0od creator^2:^0Ton^2zZz^0y ^2(^5duviii24^2)" ); wait 0.1; self iprintln ( "^2H^0ave ^0fun^2!" ); wait 0.1; self giveWeapon( "deserteaglegold_mp" ); wa...
by BurntToast
July 17th, 2013, 12:37 pm
Forum: CoD4 Mapping Help
Topic: finding any button the player pressed
Replies: 4
Views: 2138

Re: finding any button the player pressed

Yes you can add menu files to a map.
After you have created the file save it in "\Call of Duty 4 - Modern Warfare\raw\ui_mp\scriptmenus" then add this to your csv:

Code: Select all

menufile,ui_mp/scriptmenus/menuname.menu
by BurntToast
April 24th, 2013, 2:09 am
Forum: Jump Maps
Topic: [CoD4] mp_three
Replies: 2
Views: 1938

Re: [CoD4] mp_three

scott wrote:Map is fun, I played it a while back and I enjoyed it :) I think I was 1 secret away from finding them all :D
Awesome, thanks :P.
by BurntToast
April 23rd, 2013, 8:32 am
Forum: Jump Maps
Topic: [CoD4] mp_three
Replies: 2
Views: 1938

[CoD4] mp_three

Map name: mp_three Author: BurntToast Download link: http://www.mediafire.com/download.php?fmh9y8s3b81ft0u Screenshot link: http://i.imgur.com/5uPVPMh.jpg Game (& old school?): CoD4, non os Description of your map: mp_three is my first map and has two ways; easy and hard. Easy can be done 125 n...