Search found 9 matches

by Sheep_Wizard
August 2nd, 2015, 1:03 am
Forum: Jump Maps
Topic: mp_mario [CoD:4]
Replies: 7
Views: 16612

Re: mp_mario [CoD:4]

This has got to be one of the coolest maps iv played on cod4. I love the little bomb that follows you around and the bullet bill rocket launcher. It's a shame you never finished as it looks like you put a lot of time into this map.
by Sheep_Wizard
September 1st, 2013, 8:37 pm
Forum: CoD4 Mapping Help
Topic: Script help
Replies: 4
Views: 1631

Re: Script help

    For basic movement stuff, either use a single waittill, or use a timed wait.   So how would i fix this so they move back forth using a timed wait or a single waittill, I'm new to this so still learning :) You assign a time period in the function e.g MoveX( <distance>, <time>); If you know how l...
by Sheep_Wizard
September 1st, 2013, 11:34 am
Forum: CoD4 Mapping Help
Topic: Script help
Replies: 4
Views: 1631

Re: Script help

Drofder2004 wrote:

Code: Select all

 
 
For basic movement stuff, either use a single waittill, or use a timed wait.
 
So how would i fix this so they move back forth using a timed wait or a single waittill, I'm new to this so still learning :)
by Sheep_Wizard
August 31st, 2013, 5:33 pm
Forum: CoD4 Mapping Help
Topic: Script help
Replies: 4
Views: 1631

Script help

i'm making a deathrun map and when i something to be triggered i want the multiple brushes to move back and forth but then i activate it it does the first move and then just stops. Can anyone tell me what i'm doing wrong. I'm using this code: trap5() { trig = getEnt("trap5_trig","targ...
by Sheep_Wizard
August 13th, 2013, 1:48 pm
Forum: CoD4 Mapping Help
Topic: How to weld to brushes together
Replies: 3
Views: 2211

How to weld to brushes together

Image

If i have to brushes how to i weld them together so they will be one.
i tried using the weld tool but that dosnt seem to work. Any one know how to do it?
by Sheep_Wizard
August 11th, 2013, 5:02 pm
Forum: CoD4 Mapping Help
Topic: Unknown function
Replies: 2
Views: 1798

Re: Unknown function

Drofder2004 wrote:iPrintLnBold
(Ln = Line)
I feel like an idiot xD Thanks
by Sheep_Wizard
August 11th, 2013, 4:51 pm
Forum: CoD4 Mapping Help
Topic: Unknown function
Replies: 2
Views: 1798

Unknown function

At the start of my map i want a door to open a message to display on the screen here is my code main() { maps\mp\_load::main(); thread startdoor(); } startdoor() { door = getEnt("door", "targetname"); wait(10); iPrintInBold ("^3ready"); door moveY(-150,8); } but i get a...
by Sheep_Wizard
August 5th, 2013, 6:58 pm
Forum: CoD4 Mapping Help
Topic: How do make something a solid colour on cod4 radiant?
Replies: 1
Views: 1760

Re: How do make something a solid colour on cod4 radiant?

KillerSam wrote:Check out some tutorials for making custom textures. You just need to make a custom texture, that is essentially just like a solid red square or which ever colour you want. Then texture your brushes with that :)
Thanks, you deserve a cookie :D
by Sheep_Wizard
August 5th, 2013, 6:39 pm
Forum: CoD4 Mapping Help
Topic: How do make something a solid colour on cod4 radiant?
Replies: 1
Views: 1760

How do make something a solid colour on cod4 radiant?

This is probably really simple but i cant figure out how to make something one solid colour like green or red.
How do i do this?